Commits

A list of all commits to the current development version

(All times in UTC)

PAGE 1 OF 7

Wednesday, 26. February 2020

JNI

14:54 - master

Added bayonet unit variants to modern and wild west era
Units will no longer spawn at the flag in KOTH

948 assets updated, 0 assets deleted

Monday, 17. February 2020

JNI

01:24 - master

Created bayonet units

121 assets updated, 0 assets deleted

Saturday, 15. February 2020

JNI

03:27 - master

Bayonet attachment weapon setup
Player rilfe/pistol punching

90 assets updated, 0 assets deleted

Friday, 14. February 2020

JNI

21:27 - master

Automatic weapon zeroing for iron sights and scopes

279 assets updated, 0 assets deleted

JNI

18:14 - master

Adjusted weapon attachments
Added blue laster, PSO scope, OKP-7

223 assets updated, 0 assets deleted

JNI

03:31 - master

Attachment position setup for ranged weapons

95 assets updated, 0 assets deleted

Thursday, 13. February 2020

JNI

21:27 - master

Updated ranged weapons for new aiming system

1090 assets updated, 0 assets deleted

Tuesday, 11. February 2020

JNI

17:22 - master

Updated WW weapon model import
Engine update

491 assets updated, 0 assets deleted

Monday, 20. January 2020

JNI

17:33 - master

Modern era bullet models
Weapon resizing tool

28 assets updated, 0 assets deleted

JNI

13:56 - master

Modern weapon reworked models texture import

95 assets updated, 0 assets deleted

Thursday, 09. January 2020

JNI

20:27 - master

Straighter AI path generation towards targets

8 assets updated, 0 assets deleted

JNI

16:28 - master

Bayonet weapon modding slot
Ranged AIs use bayonets in close range combat
Improved pistol/rifle punching

42 assets updated, 0 assets deleted

Wednesday, 08. January 2020

JNI

21:53 - master

Rifle and pistol units punch enemies in close range

12 assets updated, 0 assets deleted

JNI

15:59 - master

AIs now shoot while rotating towards moving targets
Unit elite mode option
Split leg animation files for better editor performance

39 assets updated, 0 assets deleted

JNI

12:16 - master

Weapon rework

0 assets updated, 0 assets deleted

Friday, 03. January 2020

JNI

18:00 - master

Fixed that dismembering a unit more than one time results in a stretched ragdoll

4 assets updated, 0 assets deleted

JNI

17:20 - master

Fixed blood positions
More blood for bullet impacts
Fixed player position detection by AIs
Steam API async callbacks
Fixed ragdoll stretching over the whole map

11 assets updated, 0 assets deleted

JNI

15:19 - master

Clothing visual fixes
AI navigation fixes
Gameplay fixes

75 assets updated, 0 assets deleted

Monday, 23. December 2019

JNI

00:08 - master

Bug fixes

43 assets updated, 0 assets deleted

Wednesday, 18. December 2019

JNI

15:56 - master

-

18 assets updated, 0 assets deleted

Monday, 16. December 2019

JNI

21:12 - master

Equipment fixes

362 assets updated, 0 assets deleted

JNI

18:18 - master

Updated clothing items

47 assets updated, 0 assets deleted

JNI

14:36 - master

Cloth cutting on dismemberment

5 assets updated, 0 assets deleted

JNI

14:00 - master

Cloth skinning over connected body parts

28 assets updated, 0 assets deleted

Friday, 13. December 2019

JNI

18:06 - master

Updated clothing models

37 assets updated, 0 assets deleted

Thursday, 12. December 2019

JNI

17:06 - master

Updated armor models

58 assets updated, 0 assets deleted

Monday, 09. December 2019

JNI

21:55 - master

Dismemberment system update - part 3/3

11 assets updated, 0 assets deleted

JNI

14:23 - master

Dismemberment system update - part 2

61 assets updated, 0 assets deleted

Saturday, 07. December 2019

JNI

00:54 - master

Updated dismemberment system - part 1

17 assets updated, 0 assets deleted

Thursday, 05. December 2019

JNI

23:41 - master

Updated character, horse, elephant, wolf and shark models
Reduced jittering while looking through scopes
Weapon scopes are centered (TODO update all weapons :sweat: )

89 assets updated, 0 assets deleted

Wednesday, 04. December 2019

JNI

17:54 - master

Fixed heavily increasing RAM usage over time while creating battles in the editor

181 assets updated, 0 assets deleted

JNI

16:02 - master

New selected unit/object effect
Added visual attack/follow range indicator
Fixed some unit/object selection bugs

109 assets updated, 0 assets deleted

Monday, 02. December 2019

JNI

21:30 - master

Copy pasting of selected units in the editor
Text input for terrain editor sliders

4 assets updated, 0 assets deleted

JNI

18:51 - master

UI corners are slightly rounded now
Show available key inputs in the custom battle editor

79 assets updated, 0 assets deleted

Sunday, 01. December 2019

JNI

22:53 - master

-

27 assets updated, 0 assets deleted

Tuesday, 26. November 2019

JNI

17:00 - master

Added support for selecting all objects by clicking on them

3 assets updated, 0 assets deleted

Monday, 25. November 2019

JNI

15:34 - master

Bug fixes

184 assets updated, 0 assets deleted

Saturday, 23. November 2019

JNI

23:21 - master

Experimental networking stuff

158 assets updated, 0 assets deleted

JNI

17:26 - master

Alpha 0.32.10 merge

297 assets updated, 0 assets deleted

Friday, 22. November 2019

JNI

17:18 - master

Halloween rewards

61 assets updated, 0 assets deleted

Thursday, 21. November 2019

JNI

17:16 - master

Added a few furniture objects

118 assets updated, 0 assets deleted

Wednesday, 20. November 2019

JNI

14:40 - master

Allow all siege weapons to be placed on walls and buildings

10 assets updated, 0 assets deleted

JNI

14:20 - master

Modular window and door parts

85 assets updated, 0 assets deleted

Monday, 18. November 2019

JNI

20:26 - master

Medieval ammo crate

13 assets updated, 0 assets deleted

JNI

19:11 - master

Custom unit support for spawners and transport vehicles

18 assets updated, 0 assets deleted

JNI

14:00 - master

Fixed missing icons
Bug fixes

1101 assets updated, 0 assets deleted

Friday, 15. November 2019

JNI

17:06 - master

Alpha 0.32.9

29 assets updated, 0 assets deleted

JNI

01:49 - master

Improved editor data layout for better stability and further improvements in future updates

12 assets updated, 0 assets deleted

Thursday, 14. November 2019

JNI

23:00 - master

Fixed passive unit animations
Improved input for the terrain height editor

9 assets updated, 0 assets deleted

JNI

20:50 - master

Apartment building color variants

23 assets updated, 0 assets deleted

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