Commits

A list of all commits to the current development version

(Times in UTC)

PAGE 1 OF 20

Friday, 13. August 2021

JNI

13:04 - random-vanilla-units

Clothed unit variant is default now

172 assets updated, 3 assets deleted

JNI

12:02 - random-vanilla-units

Load/Save fixes

9 assets updated, 33 assets deleted

Thursday, 12. August 2021

JNI

16:52 - random-vanilla-units

Randomized variant saving/loading

7 assets updated, 16 assets deleted

Wednesday, 11. August 2021

JNI

23:49 - random-vanilla-units

Randomized equipment generation pt 6

131 assets updated, 2 assets deleted

JNI

22:14 - random-vanilla-units

Randomized equipment generation pt 5

547 assets updated, 225 assets deleted

JNI

15:23 - random-vanilla-units

Randomized equipment generation pt 4

798 assets updated, 44 assets deleted

JNI

13:21 - random-vanilla-units

Randomized equipment generation pt 3

146 assets updated, 14 assets deleted

Tuesday, 10. August 2021

JNI

15:32 - development

Added hit normal output to raycast node
Added OnJump/OnLand scripting events
Vignette scripting effect

12 assets updated, 6 assets deleted

JNI

14:18 - random-vanilla-units

Randomized equipment generation pt 2

420 assets updated, 27 assets deleted

Monday, 09. August 2021

JNI

16:22 - development

Increased shorty pump animation speed by 25%
Added nodes to get/set bullet amount of the currently held weapon
Added SetGuardBehaviour node with a guard pose as input

11 assets updated, 2 assets deleted

JNI

14:57 - random-vanilla-units

Randomized equipment generation pt 1

419 assets updated, 147 assets deleted

Saturday, 07. August 2021

JNI

20:21 - development

Campaign loading now works asynchronously
Fixed inventory problems related to face equipment items
Added keep equipment from previous level option for campaigns
Added keep ammo from previous level option for campaigns

20 assets updated, 64 assets deleted

JNI

16:18 - development

Increased ogg file size limit to 1.5MB (experimental)
Added scripting frame time stat to debug.fps 2 console command
Added player to health cast node
Added increment/decrement int/float node
Added skill input to spawn unit ex node

7 assets updated, 11 assets deleted

Tuesday, 03. August 2021

JNI

22:03 - master

Bug fixes

7 assets updated, 20 assets deleted

Monday, 02. August 2021

JNI

16:00 - master

Added OnDamageGlobal node
Updated version
Added sounds to sound database

9 assets updated, 9 assets deleted

JNI

14:41 - master

Rendering order fixes

0 assets updated, 0 assets deleted

JNI

14:33 - master

Bug fixes

15 assets updated, 39 assets deleted

Thursday, 29. July 2021

JNI

15:30 - development

SAM turret implementation

80 assets updated, 24 assets deleted

Wednesday, 28. July 2021

JNI

14:44 - development

Fixed rotation handles

4 assets updated, 2 assets deleted

JNI

14:01 - random-vanilla-units

Randomized unit equipment structs

38 assets updated, 0 assets deleted

Tuesday, 27. July 2021

JNI

16:45 - development

Ensure that the delete node always works for referenced objects

12 assets updated, 23 assets deleted

JNI

16:23 - development

Vanilla game sound input node structures

24 assets updated, 0 assets deleted

JNI

14:38 - development

Merge rotation handle bug fixes into development

0 assets updated, 0 assets deleted

JNI

14:14 - rotation-handle-fixes

Initial tests to keep rotations from handles

7 assets updated, 9 assets deleted

Monday, 26. July 2021

JNI

20:25 - master

Bug fixes

8 assets updated, 17 assets deleted

JNI

13:28 - development

New scripting nodes
- DeleteEquipment of dead units
- GetCustomData of custom units
- GetTarget
Particle effects can be moved now

14 assets updated, 0 assets deleted

JNI

11:59 - development

Buffed anti air tanks
Added dark vehicle color theme

13 assets updated, 13 assets deleted

Saturday, 24. July 2021

JNI

13:46 - master

Bug fixes

9 assets updated, 24 assets deleted

Friday, 16. July 2021

JNI

12:52 - development

Bug fixes

22 assets updated, 301 assets deleted

Wednesday, 14. July 2021

JNI

20:56 - development

Fixed unit preview memory leaks

2 assets updated, 4 assets deleted

JNI

20:17 - development

Unit equipment rendering improvements

8 assets updated, 73 assets deleted

JNI

16:28 - development

Spawn vehicles with color from script

9 assets updated, 10 assets deleted

Tuesday, 13. July 2021

JNI

22:14 - development

Toggle to highlight scripts in scripting view

16 assets updated, 21 assets deleted

JNI

15:43 - dev

Engine update to 2020.3

18 assets updated, 60 assets deleted

Monday, 12. July 2021

JNI

18:16 - master

Bug fixes

7 assets updated, 5 assets deleted

Sunday, 11. July 2021

JNI

22:24 - dev

Bug fixes

4 assets updated, 2 assets deleted

Wednesday, 07. July 2021

JNI

19:03 - dev

Bug fixes related to audio scripting

5 assets updated, 10 assets deleted

JNI

15:15 - dev

Bug fixes

33 assets updated, 171 assets deleted

Monday, 05. July 2021

JNI

16:28 - dev

Keep track of which unit damaged/killed another unit and expose information to scripting nodes

42 assets updated, 49 assets deleted

JNI

15:18 - dev

Set unit behaviour node
Ignore unit target node
Unit targeting system support for new scripting functions

5 assets updated, 4 assets deleted

JNI

13:40 - dev

Sound playback nodes

14 assets updated, 9 assets deleted

Thursday, 01. July 2021

JNI

21:02 - dev

Embedded saving of custom sounds
FileBrowser ogg file loading and sound file input node UI

12 assets updated, 47 assets deleted

Monday, 28. June 2021

JNI

19:41 - dev

Writing songs as strings
Playing songs

63 assets updated, 4 assets deleted

JNI

19:07 - dev

Writing songs as strings
Playing songs

Instrumental note input node
PlaySound/PlaySound2D scripting nodes
Reduced RAM required by certain audio files

15 assets updated, 11 assets deleted

Thursday, 24. June 2021

JNI

19:47 - master

Bug fixes

24 assets updated, 1918 assets deleted

Monday, 21. June 2021

JNI

11:59 - master

Small adjustments

7 assets updated, 222 assets deleted

Thursday, 17. June 2021

JNI

16:40 - dev

Fixed player looking through walls
Fixed mortar problems

5 assets updated, 6 assets deleted

JNI

15:38 - dev

Food item fixes
Bullet impact wall decals

156 assets updated, 1008 assets deleted

JNI

13:16 - dev

Food items

228 assets updated, 12 assets deleted

Tuesday, 15. June 2021

JNI

15:25 - dev

Bug fixes
Player attack/shoot event
New scripting node implementation + testing
Exec order node

22 assets updated, 4073 assets deleted