Commits

A list of all commits to the current development version

(Times in UTC)

PAGE 1 OF 29

Friday, 07. October 2022

JNI

12:22 - master

Bug fixes

5 assets updated, 9 assets deleted

Thursday, 06. October 2022

JNI

19:42 - scripting-v2

Custom script event runtime support

12 assets updated, 10 assets deleted

JNI

18:42 - scripting-v2

Invoke local node

26 assets updated, 20 assets deleted

JNI

13:51 - scripting-v2

Custom event node

17 assets updated, 5 assets deleted

Wednesday, 05. October 2022

JNI

15:50 - scripting-v2

Script deactivation

24 assets updated, 12 assets deleted

JNI

13:18 - scripting-v2

Script execution order setting

7 assets updated, 14 assets deleted

Monday, 03. October 2022

JNI

22:28 - master

Use Directory::GetLogicalDrives instead (https://issuetracker.unity3d.com/issues/il2cpp-crash-on-when-calling-driveinfo-dot-getdrives-in-build)

3 assets updated, 21 assets deleted

Thursday, 29. September 2022

JNI

11:57 - development

New scripting nodes

7 assets updated, 4 assets deleted

JNI

11:09 - development

Bug fixes

4 assets updated, 0 assets deleted

Wednesday, 28. September 2022

JNI

13:14 - development

Movable object dir vector nodes

3 assets updated, 0 assets deleted

JNI

13:01 - development

Improved jump landing sound

9 assets updated, 52 assets deleted

Tuesday, 27. September 2022

JNI

16:36 - development

Slightly look towards target while aiming up/down

2 assets updated, 3 assets deleted

JNI

15:42 - development

Recoil reduction while standing/crouching
Arm sway while aiming down sights

6 assets updated, 7 assets deleted

JNI

13:36 - development

Release unused battle data if possible

3 assets updated, 0 assets deleted

JNI

13:26 - development

Improved heap management

0 assets updated, 0 assets deleted

JNI

12:49 - development

Fixed icon related memory leak

15 assets updated, 3 assets deleted

JNI

11:55 - development

Merge mesh colliders when merging individual weapon parts

3 assets updated, 2 assets deleted

Monday, 26. September 2022

JNI

13:41 - master

Bug fixes

21 assets updated, 105 assets deleted

Sunday, 25. September 2022

JNI

20:31 - development

Heap compact after load/save operations

3 assets updated, 105 assets deleted

JNI

19:54 - development

Increased active sound capacity

0 assets updated, 2 assets deleted

Thursday, 22. September 2022

JNI

13:31 - development

Footstep sounds implementation

30 assets updated, 256 assets deleted

Wednesday, 21. September 2022

JNI

17:08 - development

Footstep state machine preparations

6 assets updated, 2 assets deleted

JNI

14:20 - development

Settings for new impact materials

90 assets updated, 365 assets deleted

JNI

12:04 - development

Update components to new impact material system pt 1

11 assets updated, 57 assets deleted

Monday, 19. September 2022

JNI

21:28 - development

New impact material data setup

1096 assets updated, 14451 assets deleted

JNI

13:25 - development

Player/IsGrounded, HUD/ActivateHUD nodes
MovableObject/Move, MovableObject/Rotate, MovableObjectRotateLocal, Unit/Move nodes
Player/LookDir node
Key to String node
Removed HUD visibility option from game settings

83 assets updated, 84 assets deleted

JNI

11:54 - development

Color browser and picker alpha handling

8 assets updated, 26 assets deleted

Sunday, 18. September 2022

JNI

15:54 - development

Fixed crossbows in medieval menu scenes

2 assets updated, 4 assets deleted

Friday, 16. September 2022

JNI

12:45 - master

Added _W indication to custom workshop items
_E, _V and _W indications are now shown more reliable

12 assets updated, 17 assets deleted

Thursday, 15. September 2022

JNI

16:52 - master

Fixed custom revolver animation logic
Fixed incorrect muzzle flash preset

2 assets updated, 3 assets deleted

JNI

16:14 - development

Color picker pt 2 + integration

30 assets updated, 162 assets deleted

Wednesday, 14. September 2022

JNI

13:40 - development

File browser bookmarks

12 assets updated, 61 assets deleted

Tuesday, 13. September 2022

JNI

17:35 - development

File browser improvements pt 1

14 assets updated, 2292 assets deleted

Monday, 12. September 2022

JNI

15:35 - master

Fixed placement layer deactivation bug

0 assets updated, 0 assets deleted

JNI

15:20 - development

19 assets updated, 753 assets deleted

Thursday, 08. September 2022

JNI

14:20 - master

Bug fixes

20 assets updated, 37 assets deleted

Sunday, 04. September 2022

JNI

18:03 - master

Bug fixes

2 assets updated, 2 assets deleted

JNI

10:52 - master

Fixed optimization problems for custom objects

0 assets updated, 2 assets deleted

JNI

10:38 - master

Fixed compile errors
Incremented CustomItemData version

2 assets updated, 3 assets deleted

Saturday, 03. September 2022

JNI

12:12 - master

Fixed duplicated workshop tag

0 assets updated, 0 assets deleted

JNI

11:56 - master

Merge custom object creators into master

0 assets updated, 0 assets deleted

JNI

11:37 - custom-object-creator

Bug fixes

7 assets updated, 24 assets deleted

Thursday, 01. September 2022

JNI

21:15 - custom-object-creator

Transparent door option for container feature

3 assets updated, 7 assets deleted

JNI

20:44 - custom-object-creator

Bug fixes

3 assets updated, 2 assets deleted

JNI

19:06 - custom-object-creator

Bug fixes

20 assets updated, 74 assets deleted

Wednesday, 31. August 2022

JNI

20:36 - custom-object-creator

Bug fixes

19 assets updated, 152 assets deleted

Tuesday, 30. August 2022

JNI

15:49 - custom-object-creator

Bug fixes

14 assets updated, 33 assets deleted

JNI

13:18 - custom-object-creator

Fixed destruction generation error handling
Individual custom sound limits per setting
Custom sound options for object container featureuni

11 assets updated, 14 assets deleted

Monday, 29. August 2022

JNI

21:30 - custom-object-creator

Custom collider bug fixes
Fixed transparent rendering in editor
Other fixes

13 assets updated, 43 assets deleted

JNI

15:26 - custom-object-creator

Merge objects when importing

0 assets updated, 0 assets deleted