Commits

A list of all commits to the current development version

(All times in UTC)

PAGE 1 OF 8

Thursday, 02. April 2020

JNI

15:20 - master

Improved path data structure
Updated unit avoidance
Updated path blocking
Simplification algorithm index fix
Improved unit path look rotation

4 assets updated, 0 assets deleted

Wednesday, 01. April 2020

JNI

14:13 - master

Units should no longer walk back if the pathfinding is slow
Smooth path generation

5 assets updated, 0 assets deleted

Tuesday, 31. March 2020

JNI

23:52 - master

Removed bezier movement.
It creates more problems than it solves.

0 assets updated, 0 assets deleted

JNI

14:49 - master

Experimental bezier path smoothing

2 assets updated, 0 assets deleted

JNI

12:41 - master

Theta* implementation

11 assets updated, 0 assets deleted

Monday, 30. March 2020

JNI

13:50 - master

Featured map compatibility changes

4 assets updated, 0 assets deleted

JNI

12:14 - master

Bug fixes

4 assets updated, 0 assets deleted

JNI

01:09 - master

Bug fixes

133 assets updated, 0 assets deleted

Saturday, 28. March 2020

JNI

13:49 - master

Fixed prefab saving
Fixed wrong damage in unit creator
Fixed prefab table placement
Fixed custom siege unit aiming
Fixed siege weapon visibility problems

31 assets updated, 0 assets deleted

Friday, 27. March 2020

JNI

21:50 - master

Fixed shooting range
Fixed player camo clothing colors
Fixed guard mode siege weapons running in place

3 assets updated, 0 assets deleted

JNI

19:38 - master

WMC stuff

19 assets updated, 0 assets deleted

JNI

17:51 - master

Added armor to air vehicles

17 assets updated, 0 assets deleted

JNI

17:38 - master

Fixed siege weapon stuttering

30 assets updated, 0 assets deleted

JNI

17:02 - master

7 assets updated, 0 assets deleted

JNI

15:30 - master

Test line of sight on siege weapons

17 assets updated, 0 assets deleted

JNI

14:14 - master

Improved siege weapon targeting
Siege weapon set null target exception

52 assets updated, 0 assets deleted

JNI

01:01 - master

Some siege weapons use vertical aim now

11 assets updated, 0 assets deleted

Thursday, 26. March 2020

JNI

23:12 - master

Generic algorithm to rotate siege weapons vertically and horizontally towards a target

27 assets updated, 0 assets deleted

JNI

16:37 - master

Added angle based target finding option

120 assets updated, 0 assets deleted

JNI

00:49 - master

Custom siege units use their own targeting behaviour instead of the default one

17 assets updated, 0 assets deleted

Wednesday, 25. March 2020

JNI

23:39 - master

Fixed a Steam API memory crash that could occur when loading workshop items

5 assets updated, 0 assets deleted

JNI

23:11 - master

Helicopter unit dropping is more stable now
Helicopters drop units on top of roofs now
Improved AC-130 exit animation
Added animations to parachute units and units on ropes
Improved helicopter drop location marker

58 assets updated, 0 assets deleted

JNI

13:44 - master

More dark stone variants
Flat hat equipment object
Allow prefabs/duplicated objects to be placed on other objects if all objects are allowed to be placed on those objects

45 assets updated, 0 assets deleted

Tuesday, 24. March 2020

JNI

14:46 - master

Added unit testing for improved build stability
Fixed ranged AI jittering bug

23 assets updated, 0 assets deleted

Monday, 23. March 2020

JNI

16:31 - master

Added hide equipment slots toggle to unit creator
Forbit saving of empty prefabs
Load/Save panel saves sorting order
Bug fixes

32 assets updated, 0 assets deleted

Friday, 20. March 2020

JNI

16:32 - master

Fixed helicopter waypoint movement mode
Fixed helicopter rotation snapping
Fixed and improved helicopter battle behaviour
Improved small helicopter missle hit detection

31 assets updated, 0 assets deleted

JNI

01:11 - master

CustomBattleEditor memory layout optimizations for better performance while placing, loading and deleting objects

19 assets updated, 0 assets deleted

Thursday, 19. March 2020

JNI

15:18 - master

Bug fixes

7 assets updated, 0 assets deleted

Wednesday, 18. March 2020

JNI

21:55 - master

Arsenal shows armor class, armor hp and all bullets with damage, penetration and damage for each armor class

9 assets updated, 0 assets deleted

JNI

19:45 - master

Equipment item description generator

9 assets updated, 0 assets deleted

JNI

13:56 - master

Added missing WMC rewards

73 assets updated, 0 assets deleted

Monday, 16. March 2020

JNI

21:59 - master

Camouflage clothing

47 assets updated, 0 assets deleted

JNI

16:06 - master

Fixes and improvements for alpha 0.33.6
(Update 0.33.7)

31 assets updated, 0 assets deleted

Friday, 13. March 2020

JNI

15:03 - master

Alpha 0.33.6.0

19 assets updated, 0 assets deleted

Thursday, 12. March 2020

JNI

20:26 - master

Updated color selection panel

23 assets updated, 0 assets deleted

JNI

17:54 - master

The color of armor can be changed now
Optimized the rendering performance of clothing items

201 assets updated, 0 assets deleted

Wednesday, 11. March 2020

JNI

22:09 - master

Armor color shader with material properties baked into uv channels

7 assets updated, 0 assets deleted

JNI

21:40 - master

[Hidden]

29 assets updated, 0 assets deleted

JNI

17:35 - master

Added incendiary bullets with increased damage, armor penetration and 4% fire chance
Increased maximum min attack distance for custom units with siege weapons to 300
Added shotgun choke and duckbill attachments

17 assets updated, 0 assets deleted

JNI

16:17 - master

Updated bullet shell models
Added new calibers to ammo crates
Added small ammo packs for each caliber

289 assets updated, 0 assets deleted

Monday, 09. March 2020

JNI

20:08 - master

New armor/bullet damage calculation

135 assets updated, 0 assets deleted

JNI

17:09 - master

Projectile modification slot for weapons

28 assets updated, 0 assets deleted

Friday, 06. March 2020

JNI

13:38 - master

Faster build pipeline

9 assets updated, 0 assets deleted

JNI

13:37 - master

Bug fixes

26 assets updated, 0 assets deleted

Friday, 28. February 2020

JNI

16:17 - master

Save file version and feature checking for steam development branch

11 assets updated, 0 assets deleted

JNI

15:28 - master

Updated Steam API to version 1.48
Updated workshop battle filters

37 assets updated, 0 assets deleted

JNI

14:26 - master

Fixed instable AI pathing algorithm
Fixed river/bridge traversing
Fixed exaggerated local AI avoidance in situations with many AIs in small spaces

12 assets updated, 0 assets deleted

Wednesday, 26. February 2020

JNI

14:54 - master

Added bayonet unit variants to modern and wild west era
Units will no longer spawn at the flag in KOTH

948 assets updated, 0 assets deleted

Monday, 17. February 2020

JNI

01:24 - master

Created bayonet units

121 assets updated, 0 assets deleted

Saturday, 15. February 2020

JNI

03:27 - master

Bayonet attachment weapon setup
Player rilfe/pistol punching

90 assets updated, 0 assets deleted

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