Commits

A list of all commits to the current development version

(All times in UTC)

PAGE 1 OF 1

Monday, 20. May 2019

JNI

18:33

Added P90 weapon
Adjusted ranged AI distances

JNI

16:36

Bug fixes

Thursday, 16. May 2019

JNI

21:57

Bug fixes for version 0.30.13

Tuesday, 14. May 2019

JNI

20:51

Alpha 0.30.11

JNI

18:44

Weapon attachment rendering optimizations
Bug fixes

Monday, 13. May 2019

JNI

23:48

Added weapon attachments to the custom unit creator

JNI

16:11

Added WWI, WWII, Apocalypse, Roman, Greek and Egyptian clothing items
Added more clothed unit variants

Sunday, 12. May 2019

JNI

02:17

Added modern clothed unit variants

JNI

01:22

Added medieval, future and stone age clothed unit variants

JNI

00:53

Added clothing system for custom units
Added clothing color customization

Friday, 10. May 2019

JNI

23:52

Added clothing system functionality for the player

Sunday, 05. May 2019

JNI

18:43

Hidden

Wednesday, 01. May 2019

JNI

16:56

Alpha 30.1 30.2 fixes

Tuesday, 30. April 2019

JNI

18:48

Alpha 30 backup

Monday, 29. April 2019

JNI

16:16

Updated Steamworks backend

Wednesday, 24. April 2019

JNI

20:24

Improved modular building destruction

JNI

16:01

Crash fixes

JNI

15:18

Added modular concrete building
Improved movement grid generation performance
Added async movement grid generation

Tuesday, 23. April 2019

JNI

23:00

Added modular stone building

JNI

16:22

Added a WWII unit transport truck
Added new passive units
Added modular wood building

Tuesday, 16. April 2019

JNI

15:08

Engine Update

JNI

13:02

APCs can now carry units
Improved some tank models
Improved tank wheel visuals
Added an option to copy and paste bomb settings

Thursday, 11. April 2019

JNI

00:34

Added formation placement mode

Wednesday, 10. April 2019

JNI

15:08

Added line placement mode

Tuesday, 09. April 2019

JNI

14:53

Crash fixes
Added a filter for the custom unit creator equipment selection
Added special lord weapons to the equipment selection
Added an option to set the player health

Monday, 08. April 2019

JNI

13:50

Unit classifications will now update dynamically
Improved unit targeting
Improved wall movement calculations

Wednesday, 27. March 2019

JNI

23:21

Improved the path generation for multiple units at once

JNI

18:49

Added slope settings to navigation area generation

JNI

15:41

Updated gamemodes to work with the new movement system
Updated siege weapons
Updated vehicle navigation
Improved path generation

Thursday, 21. March 2019

JNI

22:16

Improved navigation grid generation
Improved path movement rotations

Wednesday, 20. March 2019

JNI

15:51

Improved new movement system grid generation

JNI

15:04

Added new movement system movement agents
Improved new movement system data structures
Added new movement system pathfinding

Thursday, 14. March 2019

JNI

14:07

Updated objects to work with the new movement system

Tuesday, 12. March 2019

JNI

16:44

UI Improvements
Added military rib boat
Experimental new movement system (1st iteration)

Sunday, 10. March 2019

JNI

12:34

Bug fixes

Monday, 04. March 2019

JNI

13:23

Updated weekly map competition data
Campaign creator UI

Tuesday, 26. February 2019

JNI

15:43

Alpha 0.29.0 RC

Thursday, 21. February 2019

JNI

20:25

Fixes

JNI

17:45

Fixed vehicle movement speed
Improved vehicle movement

Friday, 15. February 2019

JNI

17:39

Added a world war zeppelin

JNI

12:13

Player can now control ships
Improved start up time

Thursday, 14. February 2019

JNI

00:52

Balanced black hole gun
Improved castle building
Game settings can now be changed mid game

Wednesday, 13. February 2019

JNI

19:10

Added blackhawk helicopter

JNI

15:52

Added MLRS vehicle

Tuesday, 12. February 2019

JNI

20:26

Improved the rain particle effect and ambient lighting

JNI

17:02

Modified helicopter behaviour based on editor settings
Balanced helicopter guns

JNI

14:23

Added editor settings to change the behaviour of helicopters

JNI

01:04

Added different tank secondary weapons
Added fire and smoke decoration objects

Monday, 11. February 2019

JNI

23:12

Fixed a bug that caused ranged units to attack walls
Improved hostage mode AI following behaviour

JNI

22:05

Added hostage game mode

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