Commits

A list of all commits to the current development version

(All times in UTC)

PAGE 1 OF 1

Thursday, 18. July 2019

JNI

21:06 - master

Map swimming options
Placement list performance improvements
Placement list unit variants

26 assets updated, 0 assets deleted

Tuesday, 16. July 2019

JNI

23:04 - master

Added player swimming

12 assets updated, 0 assets deleted

JNI

21:14 - master

Custom animal and siege weapon unit support

22 assets updated, 0 assets deleted

JNI

12:53 - master

Bug fixes

36 assets updated, 0 assets deleted

Monday, 15. July 2019

JNI

22:34 - master

Basic netcode infrastructure

21 assets updated, 5 assets deleted

Saturday, 13. July 2019

JNI

20:41 - master

Bug fixes

10 assets updated, 0 assets deleted

JNI

18:04 - master

Bug fixes
Networking messages

72 assets updated, 0 assets deleted

Friday, 12. July 2019

JNI

21:43 - master

[Hidden]

96 assets updated, 0 assets deleted

JNI

18:32 - master

Adjusted projectile spawn positions

94 assets updated, 0 assets deleted

JNI

16:24 - master

Improved ship landing
Ranged weapon improvements
Bug fixes

196 assets updated, 0 assets deleted

Thursday, 11. July 2019

JNI

22:15 - master

Bug fixes

11 assets updated, 0 assets deleted

JNI

20:30 - master

Added object destruction for stacked objects

17 assets updated, 0 assets deleted

JNI

15:48 - master

New object position update algorithm after changing the terrain

80 assets updated, 0 assets deleted

Wednesday, 10. July 2019

JNI

21:25 - master

Improved terrain editor performance
Increased terrain edit range

10 assets updated, 0 assets deleted

JNI

15:44 - master

Editor support for placing objects on foundations and castle walls

168 assets updated, 0 assets deleted

Tuesday, 09. July 2019

JNI

00:18 - master

Added medieval unit statues

117 assets updated, 0 assets deleted

Monday, 08. July 2019

JNI

19:14 - master

Added a futuristic dropship

18 assets updated, 0 assets deleted

Friday, 05. July 2019

JNI

16:44 - master

Added the option to place more multiple points in conquest and KOTH
Ranged units are affected by the attack distance
Bug fixes

143 assets updated, 0 assets deleted

Sunday, 30. June 2019

JNI

23:50 - master

Hidden

2 assets updated, 0 assets deleted

JNI

16:29 - master

Missing references fix

3 assets updated, 0 assets deleted

JNI

15:13 - master

Platform specific Steam API dlls

44 assets updated, 15 assets deleted

Friday, 28. June 2019

JNI

18:07 - master

Modern weapon view model improvements
Rendering optimizations
Crash fixes

94 assets updated, 0 assets deleted

Thursday, 27. June 2019

JNI

15:01 - master

Improved weapon pickup interactions
Decreased weapon recoil recovery time
Bug fixes

24 assets updated, 0 assets deleted

Wednesday, 26. June 2019

JNI

17:50 - master

Added bullet impact effects
Improved crosshair placement

118 assets updated, 0 assets deleted

JNI

13:23 - master

Parachute AI improvements

10 assets updated, 0 assets deleted

Tuesday, 25. June 2019

JNI

22:38 - master

Added Kar98k
Added blue flames effect
Added dust effect

153 assets updated, 43 assets deleted

JNI

15:03 - master

Spawn point settings for zombie spawn positions in Zombie Survival mode

14 assets updated, 0 assets deleted

JNI

13:58 - master

Bug fixes

66 assets updated, 0 assets deleted

Monday, 24. June 2019

JNI

13:20 - master

Updated Facepunch.Steamworks API 2.1.0 (part 3)

5 assets updated, 0 assets deleted

JNI

00:43 - master

Updated Facepunch.Steamworks API 2.1.0 (part 2)

16 assets updated, 0 assets deleted

Sunday, 23. June 2019

JNI

21:23 - master

Updated Facepunch.Steamworks API 2.1.0 (part 1)

45 assets updated, 180 assets deleted

JNI

14:51 - master

Bug fixes

31 assets updated, 0 assets deleted

Thursday, 20. June 2019

JNI

10:01 - master

Added tank color settings
Bug fixes

52 assets updated, 0 assets deleted

Wednesday, 19. June 2019

JNI

20:50 - master

Added hedges
Ground vehicle rendering optimizations

88 assets updated, 0 assets deleted

JNI

15:57 - master

Added skeleton corpses
Editor bug-fixes

88 assets updated, 0 assets deleted

JNI

15:18 - master

Editor refactoring
Added sharp environment rocks

249 assets updated, 0 assets deleted

Tuesday, 18. June 2019

JNI

22:59 - master

Added different selection materials for each object type
Add environment object placement to the editor
Editor refactoring

16 assets updated, 0 assets deleted

JNI

19:20 - master

Updated object icons

906 assets updated, 16 assets deleted

Monday, 17. June 2019

JNI

21:52 - master

Added environment object prefabs
Updated unit and equipment icons

7388 assets updated, 133 assets deleted

Sunday, 16. June 2019

JNI

23:59 - master

Added environment object database

18 assets updated, 0 assets deleted

Thursday, 13. June 2019

JNI

22:42 - master

Added selected only control mode to the strategy mode

12 assets updated, 0 assets deleted

JNI

16:31 - master

Strategy mode fixes
Added strategie mode info panel
Remove startup configuration window

21 assets updated, 10 assets deleted

JNI

14:24 - master

Removed slow unit walking
Added a peanut grenade

47 assets updated, 0 assets deleted

Tuesday, 11. June 2019

JNI

16:51 - master

Strategie mode improvements
Fixed warnings
Updated obsolete code

73 assets updated, 6 assets deleted

Monday, 10. June 2019

JNI

13:05 - master

WMC 30 weapon
Bug fixes

39 assets updated, 0 assets deleted

Sunday, 09. June 2019

JNI

18:21 - master

Strategie mode - target selection

24 assets updated, 0 assets deleted

JNI

12:44 - master

Added strategie mode commands

37 assets updated, 0 assets deleted

Friday, 07. June 2019

JNI

01:03 - master

Strategie mode - unit selection

11 assets updated, 0 assets deleted

Thursday, 06. June 2019

JNI

18:54 - master

Spectate UI changes
Strategie mode stuff

65 assets updated, 0 assets deleted

Wednesday, 05. June 2019

JNI

23:49 - master

Reworked some weapon models

32 assets updated, 0 assets deleted

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