Commits

A list of all commits to the current development version

(Times in UTC)

PAGE 1 OF 33

Thursday, 30. March 2023

JNI

14:48 - master

Fixed tag generation on collection items

0 assets updated, 0 assets deleted

JNI

14:05 - master

Animation/unit editing bug fixes

7 assets updated, 61 assets deleted

JNI

13:04 - master

Fixed rendering problems for some custom items

3 assets updated, 4 assets deleted

Wednesday, 29. March 2023

JNI

16:51 - load-save-perf

Custom save converter test

7 assets updated, 62 assets deleted

Tuesday, 28. March 2023

JNI

13:27 - load-save-perf

System.Text.Json.SourceGenaration import

22 assets updated, 4 assets deleted

Thursday, 23. March 2023

JNI

18:03 - load-save-perf

Changed API level to .NetStandard 2.1

4 assets updated, 7 assets deleted

JNI

15:08 - load-save-perf

File header impl
Compression impl
Custom type serialization impl

3 assets updated, 12 assets deleted

Wednesday, 22. March 2023

JNI

17:26 - load-save-perf

New save prototype

6 assets updated, 122 assets deleted

JNI

16:17 - load-save-perf

Imported System.Text.Json package and dependencies
Reorganized .Net Standard dependencies for external libs

24 assets updated, 4 assets deleted

Monday, 20. March 2023

JNI

13:43 - development

Minor improvements

6 assets updated, 2 assets deleted

Tuesday, 14. March 2023

JNI

16:05 - development

New unit paint equipment slot

26 assets updated, 101 assets deleted

JNI

11:58 - development

Reduced min generated destruction parts to 1

2 assets updated, 13 assets deleted

Monday, 13. March 2023

JNI

14:38 - development

Small map size

8 assets updated, 69 assets deleted

Thursday, 09. March 2023

JNI

16:49 - master

Fixed animation breaking after editing another unit

3 assets updated, 0 assets deleted

JNI

16:13 - development

Improved targeting indexer access

0 assets updated, 112 assets deleted

JNI

15:24 - development

ExcludeTargetsWithTag node

4 assets updated, 5 assets deleted

Wednesday, 08. March 2023

JNI

15:57 - development

Nested arrays

9 assets updated, 10 assets deleted

Monday, 06. March 2023

JNI

19:21 - master

Fixed scripting node param order in il2cpp builds

3 assets updated, 9 assets deleted

JNI

12:06 - master

Update prep

5 assets updated, 0 assets deleted

Friday, 03. March 2023

JNI

16:51 - master

Spawn ranged weapons with attachments from scripts

8 assets updated, 8 assets deleted

JNI

15:20 - master

Unit targeting nodes

4 assets updated, 5 assets deleted

JNI

12:29 - master

Camera viewport nodes

5 assets updated, 39 assets deleted

Thursday, 02. March 2023

JNI

16:45 - master

Begin trade node

10 assets updated, 9 assets deleted

JNI

16:10 - master

Spawn player visual scripting support

20 assets updated, 139 assets deleted

JNI

12:43 - master

Bug fixes

3 assets updated, 12 assets deleted

Wednesday, 01. March 2023

JNI

13:47 - master

Reduced animation var updates
Removed unnecessary target data copy in AI classes
Other minor AI performance improvements

5 assets updated, 45 assets deleted

Tuesday, 28. February 2023

JNI

16:00 - master

Quick play from editor load UI

10 assets updated, 154 assets deleted

JNI

14:37 - master

[Regression] nav gen performance problems
[Regression] fixed faster custom unit data clone

6 assets updated, 26 assets deleted

Monday, 27. February 2023

JNI

14:12 - master

Bug fixes

10 assets updated, 166 assets deleted

Thursday, 23. February 2023

JNI

14:04 - master

Improved footstep sound priority handling
Improved footstep performance for far units

2 assets updated, 0 assets deleted

Wednesday, 22. February 2023

JNI

16:18 - master

Bug fixes

23 assets updated, 35 assets deleted

JNI

12:38 - load-save-perf

[Regression] delayed state storage works like before
[Regression] fixed bad script runtime performance for substart nodes

0 assets updated, 3 assets deleted

JNI

11:28 - load-save-perf

Minor nav gen performance improvement

2 assets updated, 9 assets deleted

Monday, 20. February 2023

JNI

12:11 - load-save-perf

Fixed rare custom sound loading problem

0 assets updated, 6 assets deleted

Thursday, 16. February 2023

JNI

18:32 - load-save-perf

Script editor culling improvements

2 assets updated, 0 assets deleted

JNI

15:26 - load-save-perf

Minor rendering improvements

4 assets updated, 2 assets deleted

JNI

13:04 - load-save-perf

Improved runtime map loading time

2 assets updated, 0 assets deleted

JNI

12:57 - load-save-perf

Fixed menu scenes
Updated modular building ref system
Fixed vehicle ref implementation

9 assets updated, 216 assets deleted

Wednesday, 15. February 2023

JNI

13:43 - master

Fixed mixed HUD layout caching

0 assets updated, 0 assets deleted

Tuesday, 14. February 2023

JNI

19:27 - load-save-perf

Bug fixes

4 assets updated, 20 assets deleted

JNI

17:33 - load-save-perf

SerializableTexture now uses _UNorm format to fix broken terrain textures in nerwer engine versions, old _UInt format can still be loaded

3 assets updated, 12 assets deleted

JNI

14:09 - load-save-perf

Multithreaded custom script sound loading
Improved script compilation progress display

3 assets updated, 14 assets deleted

Thursday, 09. February 2023

JNI

15:48 - load-save-perf

Script compilation performance improvements

3 assets updated, 32 assets deleted

JNI

13:37 - load-save-perf

Fixed UI renderer for scripting/dialog connections

4 assets updated, 2 assets deleted

Wednesday, 08. February 2023

JNI

21:13 - u2021

Workaround for low gpu usage bug introduced in u2021.3
Minor refactor of graphics settings apply func

4 assets updated, 37 assets deleted

JNI

12:59 - u2021

Updated 3d text components
Separated available window modes for windows and linux

17 assets updated, 898 assets deleted

Tuesday, 07. February 2023

JNI

23:26 - u2021

Fixed _MainTex shader errors

2 assets updated, 2 assets deleted

JNI

17:55 - u2021

Bug fixes

2 assets updated, 7 assets deleted

JNI

14:17 - u2021

20 assets updated, 173 assets deleted

JNI

13:33 - u2021

Updated engine and packages

36 assets updated, 49 assets deleted