Commits

A list of all commits to the current development version

(All times in UTC)

PAGE 1 OF 11

Thursday, 13. August 2020

JNI

22:56 - master

Bug fixes

24 assets updated, 0 assets deleted

Friday, 07. August 2020

JNI

23:41 - development

Added animation mode settings (Loop, reverse, end, end kill)

7 assets updated, 0 assets deleted

JNI

20:44 - development

Decreased shotgun spread by 50%
Grenades/Weapons will now be thrown towards the look direction in 1st/3rd person
Holding the grenade throw key will now preview a throw curve and slightly increase the throw force over time

14 assets updated, 0 assets deleted

JNI

19:41 - development

Player controls refactoring

40 assets updated, 0 assets deleted

Thursday, 06. August 2020

JNI

23:39 - development

Bug fixes

13 assets updated, 0 assets deleted

JNI

22:27 - master

Navigation adjustments and automated tests

27 assets updated, 0 assets deleted

JNI

14:19 - development

Bug fixes

29 assets updated, 0 assets deleted

Monday, 03. August 2020

JNI

00:03 - development

Fixed axe thrower hit detection
Fixed object dependency destructions
Fixed default Conquest/Koth spawning
Fixed unarmed skeleton unit legs

8 assets updated, 0 assets deleted

Sunday, 02. August 2020

JNI

22:41 - development

Fixed ragdoll stretching bug

0 assets updated, 0 assets deleted

JNI

20:55 - development

Alpha 0.34.6

4 assets updated, 0 assets deleted

JNI

19:38 - development

Bug fixes
Allow placement of units on stairs

147 assets updated, 0 assets deleted

Saturday, 01. August 2020

JNI

19:00 - development

Fixed various horse AI bugs and adjusted their movement to make them slightly more passive
Melee units will now correctly attack horse units

6 assets updated, 0 assets deleted

JNI

01:29 - development

Bug fixes

10 assets updated, 0 assets deleted

Friday, 31. July 2020

JNI

22:19 - development

Killed riders will now fall off their horses
Horses without riders will now randomly run around

10 assets updated, 0 assets deleted

JNI

15:22 - development

Added ragdoll inertia for melee weapon hits
G36 rifle (WMC reward)

87 assets updated, 0 assets deleted

Thursday, 30. July 2020

JNI

23:26 - development

Updated engine and dependencies

3 assets updated, 0 assets deleted

JNI

22:54 - development

Limb damage reduction is now calculated correctly with armor
Improved ragdoll movement when units die while running

6 assets updated, 0 assets deleted

JNI

21:50 - development

Units will now move much slower when turning around
Units will slightly accelerate when starting to move
Melee AI units will now attack faster after an attack got blocked

7 assets updated, 0 assets deleted

Wednesday, 29. July 2020

JNI

00:02 - development

Custom passive unit animation playback performance improvements

5 assets updated, 0 assets deleted

Tuesday, 28. July 2020

JNI

21:00 - development

Implemented custom passive unit functionality
Released hostages will now use the AI system to follow the player

35 assets updated, 0 assets deleted

JNI

18:14 - development

Fixed assembly reference compile errors

8 assets updated, 0 assets deleted

JNI

18:04 - development

Custom animation loading/saving

21 assets updated, 0 assets deleted

Monday, 27. July 2020

JNI

16:47 - master

Alpha 0.34.5

90 assets updated, 0 assets deleted

JNI

11:57 - master

Random wander mode for AIs
Fixed standalone compile errors

25 assets updated, 0 assets deleted

JNI

10:21 - master

Added guard/patrol mode for zombies
Custom zombie units are now in the zombie placement category
Allowed placement snowy stone objects

39 assets updated, 0 assets deleted

JNI

09:34 - master

Bug fixes

46 assets updated, 0 assets deleted

Sunday, 26. July 2020

JNI

16:21 - master

Automated custom battle editor unit test interface

25 assets updated, 0 assets deleted

Wednesday, 22. July 2020

JNI

01:07 - master

Fixed versioning struct problems

2 assets updated, 0 assets deleted

Monday, 20. July 2020

JNI

19:35 - master

Merge fixes from development into master

0 assets updated, 0 assets deleted

Friday, 17. July 2020

JNI

22:41 - experimental

Custom unit animations at runtime
Partial custom passive unit runtime support

15 assets updated, 0 assets deleted

JNI

16:25 - master

Fixed rotation restrictions for Marksman AA tank
Fixed ship rotations when being controlled by a player

4 assets updated, 0 assets deleted

JNI

16:12 - development

Object destruction settings are no longer visible for indestructible objects
Added traffic cone objects

23 assets updated, 0 assets deleted

JNI

12:27 - master

Fixed #22 tank resistance against rockets
Fixed #26 Ground vehicle - Ai vehicle interaction problem

7 assets updated, 0 assets deleted

JNI

01:10 - master

Fixed #23, #24, #25, #27, #28

9 assets updated, 0 assets deleted

Thursday, 16. July 2020

JNI

16:27 - development

Static modern car objects
Updated destroyed vehicle objects

304 assets updated, 0 assets deleted

Tuesday, 14. July 2020

JNI

14:29 - experimental

Animation editor preset poses
Bone translation restrictions
Hand equipment rotation/translation animations

3 assets updated, 0 assets deleted

Monday, 13. July 2020

JNI

13:11 - experimental

Animation preview rendering
Bone translation edit mode

9 assets updated, 0 assets deleted

Sunday, 12. July 2020

JNI

23:07 - development

Added new modern armor items
Updated modern helmet
Updated relevant unit icons

1730 assets updated, 0 assets deleted

JNI

19:30 - development

Merge latest fixes into development

0 assets updated, 0 assets deleted

JNI

19:14 - master

Fixed duplication placement bug

0 assets updated, 0 assets deleted

JNI

15:27 - experimental

Timeline keyframe editor and preview
Animation save format

7 assets updated, 0 assets deleted

JNI

01:01 - experimental

Animation editor stuff

6 assets updated, 0 assets deleted

Saturday, 11. July 2020

JNI

21:33 - master

0.34.3.4 fixes

17 assets updated, 0 assets deleted

Friday, 10. July 2020

JNI

21:04 - master

0.34.3.2 bug fixes

7 assets updated, 0 assets deleted

JNI

15:36 - master

Vehicle bug fixes

8 assets updated, 0 assets deleted

JNI

11:44 - master

Fixed navigation bug for stacked stairs

5 assets updated, 0 assets deleted

Thursday, 09. July 2020

JNI

14:41 - master

Bug fixes

7 assets updated, 0 assets deleted

JNI

13:16 - master

Vehicle RC 1

581 assets updated, 0 assets deleted

JNI

11:04 - master

Merge pull request #16 from AncientWarfare3/development

0 assets updated, 0 assets deleted

Wednesday, 08. July 2020

JNI

17:32 - development

Vehicle stuff

32 assets updated, 0 assets deleted

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