Commits

A list of all commits to the current development version

(Times in UTC)

PAGE 1 OF 19

Tuesday, 15. June 2021

JNI

15:25 - dev

Bug fixes
Player attack/shoot event
New scripting node implementation + testing
Exec order node

22 assets updated, 4073 assets deleted

Monday, 14. June 2021

JNI

20:56 - dev

Node API descriptions for:
- Array Add/Remove/IndexOf
- String concatenation
- Trigger Teleport/SetActive/IsActive/Reset
- Get current passive animation frame
- Play passive animation exact (float frame input)

8 assets updated, 4 assets deleted

Tuesday, 08. June 2021

JNI

13:18 - dev

Custom zombie corpse/passive units

5 assets updated, 73 assets deleted

JNI

11:59 - dev

Allow table/shelf placement for a lot of objects
Load player equipment from saved custom units

73 assets updated, 205 assets deleted

Friday, 04. June 2021

JNI

10:38 - dev

Bug fixes

20 assets updated, 13 assets deleted

Thursday, 03. June 2021

JNI

13:29 - dev

Bug fixes

5 assets updated, 21 assets deleted

JNI

12:55 - dev

Improved script compilation time

7 assets updated, 68 assets deleted

Wednesday, 02. June 2021

JNI

16:31 - dev

New equipment objects
IsInTrigger scripting node
Raycast script node

36 assets updated, 1148 assets deleted

JNI

14:39 - dev

Unit targeting memory leak fix and performance improvements

7 assets updated, 102 assets deleted

JNI

12:34 - dev

Pathfinding system memory improvements

8 assets updated, 78 assets deleted

Tuesday, 01. June 2021

JNI

14:35 - dev

Improved modular placement performance on maps with many modulars
Fixed long navigation gen freezes while loading certain maps

10 assets updated, 43 assets deleted

JNI

11:34 - dev

Bug fixes
Adjusted water color

18 assets updated, 33 assets deleted

Monday, 31. May 2021

JNI

21:08 - dev

Bug fixes

26 assets updated, 34 assets deleted

JNI

17:55 - dev

2d array functions
Collapse array values in editor
Increased scripting node binding slots

21 assets updated, 37 assets deleted

JNI

15:07 - dev

LED matrix object
2d arrays
Set array elements

72 assets updated, 263 assets deleted

Sunday, 30. May 2021

JNI

19:34 - dev

Bug fixes

39 assets updated, 555 assets deleted

Thursday, 27. May 2021

JNI

15:27 - dev

Scripting comment node

28 assets updated, 171 assets deleted

JNI

13:38 - dev

Scripting nodes to get the current player weapons
OnFire/OnPoison events
GetRight node
Scripting nodes to remove/add squad units

17 assets updated, 61 assets deleted

Wednesday, 26. May 2021

JNI

19:33 - dev

Player vehicle movement

35 assets updated, 220 assets deleted

Tuesday, 25. May 2021

JNI

19:04 - dev

More vehicle controls

17 assets updated, 53 assets deleted

JNI

15:28 - dev

Ground vehicle enter
Switch ground vehicle seats
Ground vehicle HUD
Basic ground vehicle weapon usage

31 assets updated, 417 assets deleted

Monday, 24. May 2021

JNI

15:40 - dev

Fixed siege vs melee interactions
AI skill does now affect siege weapon reload speed and accuracy

31 assets updated, 341 assets deleted

JNI

14:27 - dev

Ranged horse AI

6 assets updated, 25 assets deleted

JNI

13:15 - dev

Fixed bugs related to horse units
Horse unit AI behaviour changes

6 assets updated, 59 assets deleted

Sunday, 23. May 2021

JNI

18:15 - dev

Improved siege weapon controls

37 assets updated, 338 assets deleted

Wednesday, 19. May 2021

JNI

19:10 - master

Fixed trigger/custom light selection bug
Fixed an AI race condition which could cause the targeting system to lag

4 assets updated, 6 assets deleted

JNI

11:54 - master

Bug fixes

5 assets updated, 7 assets deleted

Tuesday, 18. May 2021

JNI

19:50 - master

Bug fixes

17 assets updated, 19 assets deleted

JNI

16:06 - master

Shield rendering performance improvements
Shield backpack
Updated some silenced sounds

42 assets updated, 119 assets deleted

JNI

13:15 - master

Scripting nodes for dialog interactions
Teleport keys and money

22 assets updated, 11 assets deleted

Monday, 17. May 2021

JNI

18:05 - master

Passive unit pause/continue animation
Passive unit play animation part

15 assets updated, 12 assets deleted

JNI

13:34 - master

Wander mode spawn option
Global OnDeath event
Global equipment pickup event

18 assets updated, 31 assets deleted

Sunday, 09. May 2021

JNI

16:30 - master

Bug fixes

36 assets updated, 92 assets deleted

Wednesday, 05. May 2021

JNI

13:57 - master

Bug fixes

5 assets updated, 6 assets deleted

Tuesday, 04. May 2021

JNI

11:20 - scripting

Small adjustments for alpha 0.36

9 assets updated, 18 assets deleted

Sunday, 02. May 2021

JNI

22:26 - scripting

Bug fixes, minor scripting features

20 assets updated, 768 assets deleted

Saturday, 01. May 2021

JNI

19:59 - scripting

Bug fixes

12 assets updated, 56 assets deleted

JNI

15:33 - scripting

Bug fixes

16 assets updated, 55 assets deleted

Friday, 30. April 2021

JNI

16:28 - scripting

Bug fixes

16 assets updated, 37 assets deleted

JNI

14:02 - scripting

Control unit scripting node
Add player swim endurance node
Set unit target node
Improved node search sorting

13 assets updated, 20 assets deleted

Thursday, 29. April 2021

JNI

23:45 - scripting

Scripting variables

37 assets updated, 130 assets deleted

JNI

16:23 - scripting

Endless loop with delay
Spawn certain objects
Physics fixes for spawned weapons

67 assets updated, 14 assets deleted

JNI

14:31 - scripting

Spawn explosions
Activate/Deactivate particle effects
Rotate units
Spawn equipment

42 assets updated, 13 assets deleted

Wednesday, 28. April 2021

JNI

20:18 - scripting

Visual scripting bug fixes

11 assets updated, 14 assets deleted

Tuesday, 27. April 2021

JNI

22:30 - scripting

Bell alarm object
Custom light objects
Slider UI interaction fixes

49 assets updated, 135 assets deleted

JNI

17:18 - scripting

More cast nodes

2 assets updated, 0 assets deleted

JNI

12:30 - scripting

Keyboard/mouse input events and methods

16 assets updated, 3 assets deleted

Monday, 26. April 2021

JNI

23:45 - scripting

More scripting features

26 assets updated, 122 assets deleted

JNI

20:27 - scripting

Fixed player gravity problems

9 assets updated, 47 assets deleted

JNI

19:37 - scripting

Improved ray placement
Improved trigger placement
Improved trigger handle rendering

46 assets updated, 123 assets deleted